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Pixilang 3.6

Posted: Tue Oct 25, 2016 12:09 am
by NightRadio
Pixilang has been updated to v3.6!

What is new in this version:
  • new documentation:;
  • multitouch support has been added to the Linux and Windows (7 and higher) versions;
  • Raspberry Pi support (OpenGL ES 2.0, no mouse cursor);
  • Linux arm64 support (tested on PINE64 64-bit Single Board Computer) (SDL-based, no OpenGL);
  • additional parameter (optional) tnum (number of triangles) has been added to triangles3d() and sort_triangles3d();
  • new built-in global variable UI_FONT_SCALE - use it to scale the text in your UI; variables like this can be changed by user in the system settings of Pixilang;
  • new built-in container LANG_NAME with the name of current system language (in POSIX format [language][_TERRITORY][.CODESET][@modifier]); examples: en_US, ru_RU.utf8;
  • new functions: set_pixel_size(), get_pixel_size(); use it to change the size of the screen pixels;
  • optimization of the following functions: wavetable_generator(), apply_filter();
  • Pixilang is now optimized for OpenGL ES 2.0;
  • new OpenGL functions (working with shaders): gl_new_prog(), gl_use_prog(), gl_uniform(), gl_uniform_matrix();
  • new flag for the copy(): COPY_CLIPPING;
  • ability to import the loop points from WAV file; the following container properties will be created: loop_start, loop_len, loop_type (1-normal,2-ping-pong);
  • INT8 mode has been removed from wavetable_generator();
  • maximum number of containers can be defined by the pixi_containers_num parameter in the pixilang_config.ini file;
  • revised examples;
  • new graphics examples: primitives, multitouch, coordinates, demo01;
  • new OpenGL examples: shaders, shaders2, shaders3;
  • new libraries (lib directory): gfx_primitives;
  • bugs fixed.

Re: Pixilang 3.6

Posted: Tue Oct 25, 2016 3:24 pm
by J3d1
It is wonderful! I will take a look now...

Re: Pixilang 3.6

Posted: Thu Nov 03, 2016 7:32 pm
by sanyaade
Many thanks!
Will see if I can compile pixilang this weekend

Re: Pixilang 3.6

Posted: Thu Nov 16, 2017 3:25 pm
by leondustar
awesome! thx alexander!