Hi, sunvox_lib allows to open and edit almost if not every single module, controller or parameter of a sunvox project, but once you unload the project all the information that you edited is gone forever.
I was thinking of building a VR visual interface for sunvox inside unity but it would only be possible as a some kind of "live performance" rather than fully functional editor.
Is this feature ever going to be added or is this a strict policy? I understand that it might lead to anyone building a wrapper for sunvox and then distribute or sell it wherever they want so if that is the main reason for not adding saving/creating sunvox files then it is understandable.
Any way to create or save sunvox project using sunvox_lib ?
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- NightRadio
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Re: Any way to create or save sunvox project using sunvox_lib ?
I think this feature may be added in future library updates :)
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Re: Any way to create or save sunvox project using sunvox_lib ?
That's great to hear!
Re: Any way to create or save sunvox project using sunvox_lib ?
I was hoping to create an alternate editor interface as well using the Sunvox lib as well so this is essential for me as well.
I can see the current documentation has a sv_save(), before I get too far done that track, can I check that this was added in the time since the last message in this thread?
I can see the current documentation has a sv_save(), before I get too far done that track, can I check that this was added in the time since the last message in this thread?
- NightRadio
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Re: Any way to create or save sunvox project using sunvox_lib ?
It was added in v2.0 (23 jan 2022)