Cubasis 3.4 AUv3 non-realtime rendering?

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samu
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Joined: Wed Dec 29, 2021 3:56 pm

Cubasis 3.4 AUv3 non-realtime rendering?

Post by samu »

Hi!

Just thought I'd mention that I've bumped into a few issues with SunVox 2.0c and Cubasis 3.4 on iOS/iPadOS.

Cubasis 3.4 has the option to use 'offline rendering' of AUv3's to speed up the freeze & mix-down process.
It also supports multi-core CPU usage which is quite rare among iOS/iPadOS music/audio host apps.

This however causes some 'issues' when doing mix downs or freezing tracks where SunVox AUv3 is used!

In Cubasis 'default mode' (ie. 'Real-time' OFF, Multi-core ON) the freeze/render result is 'silence'.

With 'Real-time' ON and Multi-core ON the audio is distorted and 'crackling'.

The current 'work-around' is to set Multi-core OFF and Real-time ON, this produces the expected results.

Cheers!
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