- Controllers (by Brian Muramatsu)
- Controllers: adjusting the levels graphically
- Standard Effects (by SolarLune)
- Arpeggio Standard Effect (by SolarLune)
- Generator Module (by SolarLune)
- Loop Module (by SolarLune)
- Drops Technique (by SolarLune)
- Kicker, Compressor, and Ducking (by SolarLune)
- Using the Sampler to play back a drum loop, and time-stretch it (by SolarLune)
- Sampler Retriggering / Scaling (by SolarLune)
- Sample recording
- Sampler eats JPEG images
- Drawing a sample
- Sampler: how to make voice with loop
- Phase Modulation (by SolarLune)
- Dirty Generator (by SolarLune)
- Acid bass: MultiSynth + two oscillators + filter
- Waveform drawing in Generator
- DrumSynth
- DrumSynth and Patterns (by SolarLune)
- Synthetic violin
- MultiSynth: playing several generators simultaneously
- MultiSynth (by SolarLune)
- Using std. effect 07 - sample offset (sample slicing)
- How to make a beautiful synthetic choir
- Tempo automation (shuffle)
- FM synth. Another example
- Endless self-modifying song
- Filter LFO + multisynth
- Changing the filter's controller (cut-off frequency) from the pattern
- How to make "8-bit" tune in SunVox
- SpectraVoice: two harmonics
