// Window width and height: width 800 height 600 // Use this option for setting maximal number of frames per second: // ( less value - less CPU usage ) //maxfps 30 // Uncomment these options to hide scopes and levels (i.e. for slow devices): //no_scopes //no_levels // Uncomment this option for screen rotate (device dependent): // ( example of usage: rotate 90 //turn the screen by 90 degrees ) //rotate 90 // Uncomment this option if you want fullscreen mode in Linux (SDL): //fullscreen // Uncomment this option if your device has touchscreen without pen (stylus), // or if you just want a large buttons: //touchcontrol // Sound buffer size (in frames): // ( if Sample Rate = 44100, then buffer of 44100 frames is equal to one second ) buffer 4096 // Audio device name: // * name examples for ALSA (Linux): "hw:0,0", "hw:1,0"; // * name examples for other audio systems: "0" - first device; "1" - second device; //audiodevice hw:0,0 // Audio driver name (alsa, oss, sdl, dsound, mmsound, asio): // * alsa - ALSA (Linux); // * oss - OSS (Linux); // * sdl - SDL (Linux); // * dsound - DirectSound (Windows); // * mmsound - oldest audio API, slow, but compatible with all Windows and Windows Mobile devices; // * asio - ASIO (Windows); //audiodriver alsa // Sample rate (audio frames per second; minimum - 44100): frequency 44100 // Video driver name on Windows Mobile: // * gapi - default; requires gx.dll installed in your system; // * raw - raw hires framebuffer; not supported by some devices; // * gdi - compatibility mode; slow but universal; //videodriver gapi // Pixel size: //zoom 2 // Uncomment the option "theme" to use a custom color themes: // (four base colors defined by c_0, c_1, c_2 and c_3 options) //theme c_0 #000000 c_1 #101010 c_2 #808080 c_3 #FFFF00